Saturday, June 19, 2010

Fun

The last few days have been slow.

I have been trying to sell seeds on the Grand Exchange. In case you've never tried, that is extraordinarily hard to do. I had to cancel a lot of my seeds to make room in my exchange box for more stuff.

Yes, I am still trying to get Ahrim's robe bottom. I am so freaking close, too!! The robe bottoms are about 4.9mil, and I have about 3 mil!!

I have sold an extraordinary amount of stuff, too.

Day 1

492 Yew shorts = 230,256
200 tuna = 19,800
328 feathers = 4,920
29 pouches = 29
126 teak logs = 7,560
10 tomato seeds = 20
3 mith full helms = 2,010
27 snape grass = 10,233
1 ring mould = 98
10 marrentill seeds = 90
10 waterskin (4) = 2,300
4 empty pots = 8
1 necklace mould = 95
2 grimy kwarm = 8,570
281 mahogany logs = 101,160
1 chrushed nest = 6,101
1 grimy lantadyme = 8,800
1 clean ranarr = 8,252
1 grimy dwarf weed = 9,579
1 grimy avantoe = 5,691

Total = 425,572gp

Day 2

20 Marigold seeds = 500
10 jangerberry seeds = 2,290
550 potato seeds = 1,100
10 rosemary seeds = 290
5 tarromin potions (unfinished) = 5,225
118 unpowered symbols = 5,546
15 gold amulets = 1,965

Total = 16,916gp

Day 3

3 cabbage seeds = 21
7 logs = 413
1 crushed nest = 6,150
1 ring of duelling (8) = 2,975
3 grimy ranarr = 25,362
2 grimy avantoe = 10,822
2 grimy kwuarm = 8,278
1 wizard hat = 102
150 maple logs = 7,050
1 tinderbox = 95
1 ashes = 53
45 oak logs = 2,745
12 iron bolts = 696
134 magic logs = 198,052
1 beer glass = 161
1 plant pot = 2
23 cabbage = 483
55 steel arrows = 3,245
1 grimy lantadyme = 8,500
2 teak logs = 114
5 pineapples = 460

Total = 275,779

This took place over several days, as you see. This totalled 718,267gp. I now have a grand total of 3,015,203gp, a far cry from what I need. I'm not very good at making money, apparently.

Otherwise, I am trying to level up Crafting to 61 so I can do Lunar Diplomacy. I am a mage, and I want access to all available spell books!! I also want Ancients, but I can't even get the Shadow crystal, let alone anything else!!

I have also levelled up a few things. I now have:
54 Prayer
46 Herblore
46 Runecrafting
59 Crafting
72 Firemaking
64 Ranged
69 Defence
69 Fletching
13 Dungeoneering

So yeah. That's pretty much it. Sir Yoa out.

Sunday, June 6, 2010

Moneh!!

Today I did a drastic thing that got me a total of 734,061gp.

As you know, I've been trying to raise money for full Ahrim's. Well, today I went to the Grand Exchange to sell a few things.

The Grand Exchange is a great place. It's like an international mall where you can buy just about anything... like eBay or Amazon.com, I guess.

Well, I sold a lot of equipment here, along with a few other thing I had laying around:

Machete - 48gp
Mystic Mud Staff* - 595,937gp
Slayer's Staff** - 13,348gp
Tinderbox (x10)*** - 950gp
Grapes - 2,340gp
Bronze arrow - 9gp
Steel arrow (x7) - 371gp
Prayer potion (three dose) - 7,025gp
Snape Grass (x26)**** - 11,258gp
Dragon Mace - 29,600gp
Grimy Kwarm (x2) - 8,434gp
Ring of duelling (8 uses) - 2,950gp
Ahrim's Staff - 58,791gp
Fremmenik Shield - 3000gp (alched)
Seercull***** - 59,954gp

*-I had waited so long to get this, but then found not much use in the staff that had both water and earth runes imbued in it except casting curse spells. Go figure.
**-I got this in hopes of being able to use it someday, but slayer isn't my cup of tea, you know?
***-Why the heck do I have 10 tinderboxes? Well, I found out this neat trick: if you buy out a general store of tinderboxes then sell them on the Grand Exchange, you make about 950gp -- a 950% increase in cash!!
****-Ah, snape grass... just another thing you can just pick up and make millions of gp off of 8^)
*****- I orginially got Seercull as a test. I sold it soon afterwards because of it's lame special attack and crummy hit ratio. I'm not entirely sure why I got it again, but I sold it... again.

I know, I know, you're possibly asking "Dude, if you're trying to get full Ahrim's, you DON'T sell part of it!!" It's okay, I have a reason. The staff is only worth around 75k max. It only acts as a level-70-attack weapon, pretty much. It doesn't help with magic as much as, say, Strength, which it gives a 68 point bonus. It only gives a 15 point bonus on Magic. Besides, I can always buy it back.

1,815,040gp is what I am left with. I now go on to play Dungeoneering, which is quite possibly the best MINI-GAME in the game. Can you tell I don't like it as a skill?